I've now tried this on another (slightly faster) machine -- it still
takes close to 10 seconds to render all the 100000s of points (this is
after several renderings, so Eclipse should have loaded everything it
needs). If I change the render style away from the defaults (to draw
smaller squares with no outline) then I can eventually get the render
speed down to 3-4 seconds.
Can you explain what setup you are using? Is this with standard uDig
1.0.0, run as a standalone application?
Vince.
At 15:45 29/06/2005, Tony Kennedy wrote:
It doesn't it takes 3.24 sec on an initial run improving thereafter
due to Eclipse loading techniques,on similar hardware. Maps taking
that long to load are typically the size of the road network of
British Columbia a somewhat larger system, you can down load this as
an example from Geobase.org. I can find no evidence of heap space
exhaustion perhaps you have an environmental issue?
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