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RE: [udig-devel] Catch and deal with rendering errors on mapview

Mmmh I am not sure if I did explain myself properly...
anyway remember that the thing I am trying to achieve is to know when a layer rendering has failed and when a layer rendering has works fine again.
This is to put a replacement layer if my main ones fail on rendering or to quit the replacement layer if my main ones works fine again.
Regards.

-----Original Message-----
From: udig-devel-bounces@xxxxxxxxxxxxxxxxxxxxx [mailto:udig-devel-bounces@xxxxxxxxxxxxxxxxxxxxx] On Behalf Of Jody Garnett
Sent: viernes, 22 de mayo de 2009 8:24
To: User-friendly Desktop Internet GIS
Subject: Re: [udig-devel] Catch and deal with rendering errors on mapview

Here is a picture of what that looks like:

The local geotiff I use displays instantly; the wms tile server takes
a while to come in the first time; but after that it is fast
(especially if you turn on disk caching so the tiles last between
runs). Any other layers I display on top of that can still fail - but
at the last I will have a good base layer offering my users context.

Jody

> You do not need to try them in order ... arrange them in a map (as a
> list of layers) in the order:
> - wms layer (that may fail)
> - wms tile server (much more stable and responsive)
> - local jpeg
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