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Re: [udig-devel] shapefile renderer planning

Hi Jody,

> Shapefile renderer is moving to unsupported status now that the majority of
> speed improvement tricks have been applied to the streaming renderer. There
> is one trick remaining - that is actually important to us. The use of a
> bitmap to track which pixels have already been filled in - and avoid drawing
> multiple points; or lines; or polygons into the same spot ...
>
> This trick was very important to the initial impression uDig makes when
> using road or river networks. I remember it being the major difference that
> Jesse made when competing against gvSig for speed.
>
> Andrea is maintaining these renderers right now for geotools and would like
> to stop having to apply patches in two places. He has requested some
> feedback on the geotools-devel list and I would like to talk things over
> here and have us get back to him.

let's talk, would will we need to do to keep it? I think we really
should. Might be something for the code sprint.?

Andrea



>
> Jody
> _______________________________________________
> User-friendly Desktop Internet GIS (uDig)
> http://udig.refractions.net
> http://lists.refractions.net/mailman/listinfo/udig-devel
>


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