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Re: [udig-devel] Re: JGrass and uDig

* [A.D. 23/01/07 10:51], Cory Horner <chorner@xxxxxxxxxxxxxxx> probably wrote:
> Antonello Andrea wrote:
> >... What would be dismissed (a tear drops from my eye) 
> >is the opengl pipeline through jogl, that wasn't at a final state, but
> >it was coming slowly and was extremely fast in rendering, even if we were 
> >slow in reading the data :) (I noticed however that uDig is a bit heavy on 
> >this).
> 
> Don't fret, Jesse was experimenting with opengl and jogl just last week!
> 
> I believe he has a community plugin with his progress.

That sounds very interesting... :)
Is this ment for 3D view?





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