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[udig-devel] Question #5 - The purpose of the RenderManager

Another question to be added to the FAQ as suggested in
http://lists.refractions.net/pipermail/udig-devel/2005-November/003189.html
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Just because I saw it in the uDig-Sources: There's a TODO in the net.refractions.udig.project.internal.render.RenderManager that fits right into this FAQ: What's the purpose of the RenderManager? Is it the one that chooses which Renderer to use? There are several requests for a better documentation around in the RenderManager and the concerning classes...

Bernhard

PS.: Just getting an idea of how huge this project is, omg, respect...


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