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Re: [udig-devel] recompile udig after making changes in source.

Heyh Akshay,

Thanks for your interest in uDig.

There are several ways to modify uDig and then 'recompile' it to reflect
those changes. uDig works with "plugins" so you can actually modify uDig
by adding new code and placing this in a copy of uDig *without* needing
to recompile uDig itself! 

The easiest way to get started is to use the Software Developer Kit
(SDK) distribution of uDig. You can find the instructions in the
documentation section of the web site
  http://udig.refractions.net/confluence/display/UDIG/Documentation
by clicking on "SDK Quickstart"
  http://udig.refractions.net/confluence/display/DEV/0+SDK+Quickstart
which will explain how to get started with an eclipse development
environment to start writing your first plugin.

Working with uDig takes a lot of understanding because uDig is so
powerful but it's also good fun so good luck,

--adrian



On Sat, 2006-03-04 at 02:55 +0000, akshay purohit wrote:
> Hello everyone,
> I am a novice in working with udig. I have to make some changes in
> udig and make those changes get reflected in output.
> Please let me know how can i recompile it after making those changes
> and let the changes get reflected in result.
> thx
> 
> akshay
> 
> 
> 
> 
> _______________________________________________
> User-friendly Desktop Internet GIS (uDig)
> http://udig.refractions.net
> http://lists.refractions.net/mailman/listinfo/udig-devel



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