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Re: [udig-dev] Render lifecycle

You may of just found an issue. Want to take this conversation to the devel list, and perhaps check the viewport - I expect the cancelled request was called "before" the viewport was finished moving.
-- 
Jody Garnett

On 30 October 2013 at 5:22:22 pm, Juho Kokkonen (juho.kokkonen@xxxxxxxxxxx) wrote:

Hi

I use udig version 1.3.1 on my project. I use default middle mouse pan and zoom.
I use map viewer and when i zoom in (one step) or pan a map, i found out that gridCoverageRenderer will get call twice, but i have only one layer on map.
I debuged render states and first round, render runs at cancelled state. and second round it will close done state. Is this normal? or do i have something wrong on my setup?


- Juho
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