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Re: [udig-devel] supply a map graphic with bounds
|
> I think that comes down to the GetInfo object returned for that
> resource; map graphics are a bit strange in that they are supposed to
> be generated. If you actually have data with bounds then you could
> set it up as a first class resource.
In the ZoomToLayer Class i see that is is handled as a Layer and in
fact it is wrapped into some layerWrap (don't remember the name)
implementation. So I extended Layer in the hope it would delegate to
that. It was a dirty try, I know, and it also didn't work :)
> We need to get more examples of doing your own thing out there in the
> wild for people to review; we spend too much time fussing over
> DataStores.
Yes, I know, but honestly I'm myself overwhelmed by the magnitude of
things one should know in udig. Every once in a while, when my
knowledge gets a step further, I find new nice classes and methods that
are already supported by udig :)
But everything is moving that fast, that i would not know how to
properly document things...
Andrea
>
> Jody
> > Hi, is there a way to make a MapGraphic aware of its bounds?
> >
> > I.e., when I say zoom to layer, it sould know where to go.
> >
> > Cheers,
> > Andrea
> > _______________________________________________
> > User-friendly Desktop Internet GIS (uDig)
> > http://udig.refractions.net
> > http://lists.refractions.net/mailman/listinfo/udig-devel
> >
>
> _______________________________________________
> User-friendly Desktop Internet GIS (uDig)
> http://udig.refractions.net
> http://lists.refractions.net/mailman/listinfo/udig-devel