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[udig-devel] creating new style editor

I would like to add a style editor that can define the style for grass
maps not using sld but grass's plain text rules type.
I expected to be able to add somewhere a composite that would than be
used for the particular type of loaded service, i.e. the grass layer.
Instead it seems to me that everything is inside style plugins.

How can I trap the style button click or better how can I put my own
panel inside the Style Editor?

Thanks for any hint,
Andrea




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