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Re: [sumo-user] Rerouting and edges effort

Hi Jakob,

Thanks for the reply! So another approach it would be take the rerouteEffort, that way the vehicle gets a new route depending on the effort of the edges.
Thanks!

best regards,
Jose

On Wed, 9 Oct 2019 at 08:53, Jakob Erdmann <namdre.sumo@xxxxxxxxx> wrote:
The findRoute method currently routes according to travelTime and ignores effort.
If you have efforts that don't change over time then you can get the same effect by setting a custom traveltime according to the required efforts. (The whole point of separating efforts and traveltime is that time dependent-efforts may change along the route so the traveltime must be tracked as well).

regards,
Jakob

Am So., 6. Okt. 2019 um 15:37 Uhr schrieb Jose Monreal Bailey <jmonreal@xxxxxxxxx>:
Hey everyone,

I need some help to understand what it means the edge effort, and the findRoute method.
I am changing the effort of the edges (greater effort less chance for vehicles to be rerouted in that edge, correct?)
And the findRoute method it seems not taking into account the effort of the edges, what method should I use?

Best regards,
Jose
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