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Re: [lsp4e-dev] Handling non-standard SymbolKind values

Hi,

There is nothing you can easily fix on your side (except maybe interfering in the messages to modify them and avoid the faulty symbol kind), but a fix for this NPE would be very easy to add in LSP4E, and as LSP4E publishes snapshots within a few minutes after a patch is merged, I guess it would be faster to provide the patch and get it merged than to implement workarounds on CDT side.

Cheers,

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