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Re: [cosmos-dev] Dojo toolkit legal issues are gone


I am guessing this makes it so you cannot run the data visualization code if you are offline/disconnected, unless you have a local Dojo implementation.  

On the resource modeling team, we felt requiring the user to be online was a restrictive limitation to have on the SML validator, so we have been bundling the schema files, even though it has caused us some legal hassles.  E.g. I sometimes do some COSMOS development in an offline scenario, waiting on my son at his taekwondo practice where they do not have Wi-Fi.

David



Sheldon Lee-Loy <sleeloy@xxxxxxxxxx>
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11/28/2007 11:08 AM

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[cosmos-dev] Dojo toolkit legal issues are gone






Harm brought to my attention that AOL has made dojo toolkit builds available on the content delivery network (http://dojotoolkit.org/2007/11/06/dojo-1-0-0-available-aol-cdn)


I've modified the data visualization code so that the UI references the 1.0.0 build on CDN instead of a local copy of the dojo toolkit.  I opened bug 211240 to track this solution (https://bugs.eclipse.org/bugs/show_bug.cgi?id=211240)


The following are benefits to doing this:

- no more legal hassle since we are no longer packaging dojo with our drivers.  Instead we are referencing the builds on CDN

- since these builds are on a public network clients may already have cached these scripts in their browser

- COSMOS foot print is reduced


However there are drawbacks;

- since we are referencing the toolkit on a public network there may be performance issues

- the builds on CDN may include components that COSMOS do not need (i.e. the builds are not optimized for COSMOS scenarios)


I've added an extension point to allow deployers the option of specifying a public or local dojo toolkit build.


Thanks,

Sheldon
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