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[udig-devel] Re: Story Time.
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Richard Gould wrote:
Q: How does one specify a map?
A: They could add a map by dragging it from the ProjectExplorer into
the PageEditor. They could also potentially drag a box from the
PageEditor's Palette into the PageEditor. This would then ask them to
choose an existing map, or maybe to create a new one.
Q: How does one edit a map?
A: Each map inside a Page could be represented as children in the
ProjectExplorer. Open the map from the ProjectExplorer could open a
reduced-functionality map viewer. This would allow them to update the
map viewport in the Page.
Q: How does one specify multiple maps?
A: They could create multiple maps as before. The only issue is other
Boxes knowing which map to use. They could contain a reference to a
map that would be represented visually as a connection in the PageEditor.
Cool thanks Richard - I am CCing the list as we try and move more
development shop talk into the open.
Jesse is the above plan sound?
The user workflow sounds good .. story number 1 sounds especially good
(direct manipulation is almost always the right answer).
The reduced functionality MapEditor may be a bit of work though ...
Cheers,
Jody