Hey Harald,
thanks for your reply. I’m using exactly this for streets with a speed limit, but I’m targeting the special case of the German autobahn.
As I understand it the simulation works as follows: If there are no speed limits, each vehicles drives it’s defined maxSpeed. The speedFactor is added to the maxSpeed,
but if the driven speed exceeds the maxSpeed value, the speed is set back to it. Because of this there is no real speed distribution but just a los of cars driving at their maxSpeed.
Best regards
Simon
From: sumo-user-bounces@xxxxxxxxxxx <sumo-user-bounces@xxxxxxxxxxx>
On Behalf Of Harald Schaefer
Sent: Freitag, 17. Juli 2020 09:43
To: sumo-user@xxxxxxxxxxx
Subject: Re: [sumo-user] Variation of maxSpeed
Hi Simon,
unfortunately I'm not the expert on this question, but there was a discussion in this mailing list on 2018-08-23.
Have you read these chapters?
https://sumo.dlr.de/docs/Definition_of_Vehicles,_Vehicle_Types,_and_Routes.html#defining_speed_limit_violations_explicitly
https://sumo.dlr.de/docs/Definition_of_Vehicles,_Vehicle_Types,_and_Routes.html#additional_remarks_on_speed_distributions
Hello,
adjusting vehicle types I came across the problem that the maxSpeed is fix and the speedFactor doesn’t increase the speed above this value, but I want to get varying
speeds even when there is no speed limit and no traffic on the German autobahn.
Is there a way to add variation to the maxSpeed without adding numerous vehicle types? (E.g. using a normal distribution like the speedFactor.)
Thanks and best regards
Simon
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