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[platform-swt-dev] UI freezes after upgrading to 3.5.x
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Hi,
We have a thread-happy UI that functions
nicely in 3.4.x.
Since upgrading, after about 10 seconds
of running the UI will freeze, and only update when the mouse cursor is
moved over the window (or triggering any other Windows WM_ message). Breaking
into the main (UI) thread shows it stuck inside OS.WaitMessage(). The rest
of the application has carried along regardless, except for Display.syncExec
calls which are blocked. Display.asyncExec calls seemed to get queued and
processed when the app wakens.
This only happens on Win32 (x86 and
x64) and not on Mac OS X or Linux, which function fine.
Does this sound familiar?
I'm trying to build a test case/narrow
down the problem, but it's elusive.
(Apologies if this isn't the right newsgroup
for this message, feel free to punt me onto another).
Jason Chown
Sony Computer Entertainment Europe Limited
http://eu.playstation.com
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