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Re: [platform-swt-dev] BufferedPaint with Text widget issue
|
The text widget draws outside of WM_PAINT.
You will need to redraw when ever the contents changes, for example
in WM_COMMAND with EN_CHANGE.
Łukasz Milewski <lukasz.milewski@xxxxxxxxx>
Sent by: platform-swt-dev-bounces@xxxxxxxxxxx
04/26/2009 06:02 PM
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Subject
| [platform-swt-dev] BufferedPaint with
Text widget issue |
|
Hi,
I'm working on Text widget that will be using BufferedPaint
around standard paint method to be able to place it on Vista glass.
Everything works ok if I'm not typing, When I do type,
parts of the Text widget (text itself) is painted but without BufferedPaint
(transparent in glass). Similar scenario happens when text is being selected.
Any ideas?
Regards,
Lukasz Milewski
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