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[cdt-dev] Overriding default memory rendering

Hi,

I am using DSF-GDB in my toolchain. In the Memory view, the default rendering is Hex (HexRendering). I want to make the default Traditional (TraditionalRendering).

I added this to my plugin.xml, but it made no difference:
   <extension point="org.eclipse.debug.ui.memoryRenderings">
      <renderingBindings
      
            defaultIds="org.eclipse.cdt.debug.ui.memory.traditional.TraditionalRendering"
            primaryId="org.eclipse.cdt.debug.ui.memory.traditional.TraditionalRendering"
            renderingIds="org.eclipse.cdt.debug.ui.memory.traditional.TraditionalRendering,org.eclipse.debug.ui.rendering.raw_memory,org.eclipse.debug.ui.rendering.ascii,org.eclipse.debug.ui.rendering.signedint,org.eclipse.debug.ui.rendering.unsignedint">
         <enablement>
            <instanceof value="org.eclipse.cdt.dsf.debug.model.DsfMemoryBlock"/>
         </enablement>
      </renderingBindings>
   </extension>

Any ideas on how to make this change?


Thanks
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