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| Polling an edit part? [message #201671] | Wed, 02 November 2005 10:53  |  | 
| Eclipse User  |  |  |  |  | Originally posted by: mikydna.yahoo.com 
 Hello all,
 
 I'm writing a device simulator with GEF. I was wondering if anyone had
 ideas on how I could "poll" an editpart for mouse events.
 
 I figure I'd start the poll on the mouseEntered event and stop the poll
 on the mouseExited event; however, I'm not having much luck getting it
 to work.
 
 Any suggestions would be appreciated.
 
 Andy-
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| Re: Polling an edit part? [message #201782 is a reply to message #201758] | Thu, 03 November 2005 08:16  |  | 
| Eclipse User  |  |  |  |  | Originally posted by: Lamont_Gilbert.rigidsoftware.com 
 most efficient way would be to start a timer, and add a moust listener
 to the edit part.  And when the mouse moves over the edit part check the
 time.  If when time expires mouse is over view, you consider it a hit.
 
 Probably works the same as using a job.
 
 
 CL
 
 
 Andy Kim wrote:
 >
 >
 > Hi Guys,
 >
 > Basically, I have a sensor that polls the environment very "x" seconds.
 > In the simulated version, I just wanted to do the same thing, except
 > polling for whether the mouse is located with in the edit part.
 >
 > Anyhow, I figured it out. The answer was in another thread. I just
 > created a new Job. It seems to be working so far.
 >
 > Thanks!
 >
 > Andy-
 >
 > CL [dnoyeb] Gilbert wrote:
 >
 >> What do you mean by poll?
 >>
 >>
 >> CL
 >>
 >> Andy Kim wrote:
 >>
 >>>
 >>> How would you handle the actual poll tho?
 >>>
 >>> Andy-
 >>>
 >>>
 >>> Harsh wrote:
 >>>
 >>>> You can add a MouseMotionListener to the IFigure associated with an
 >>>> edit part.
 >>>>
 >>>> Harsh
 >>>>
 >>>
 >>>
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